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<title>Dart : Libraries : box2d : BodyType</title>
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<h1 id="title">class <a name='BodyType::BodyType'>BodyType</a></h1>

<section id="inheritance">

<section class="supertype">
<h2>Supertype:</h2>
<ul><li>Object</li></ul>
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<section id="summary">

 A body type enum. There are three types of bodies.

 Static: Have zero mass, zero velocity and can be moved manually.

 Kinematic: Have zero mass, a non-zero velocity set by user, and are moved by
   the physics solver.

 Dynamic: Have positive mass, non-zero velocity determined by forces, and is
   moved by the physics solver.
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<section id="fields">
<h2>Fields</h2>
<dl>
<dt>
<span class="field-type"><code><code><a href='int.html#int::int'>int</a></code></code></span>
<span class="field-name"><code><a name='BodyType::DYNAMIC'>DYNAMIC
</a></code></span>
</dt>
<dd>
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<dt>
<span class="field-type"><code><code><a href='int.html#int::int'>int</a></code></code></span>
<span class="field-name"><code><a name='BodyType::KINEMATIC'>KINEMATIC
</a></code></span>
</dt>
<dd>
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<dt>
<span class="field-type"><code><code><a href='int.html#int::int'>int</a></code></code></span>
<span class="field-name"><code><a name='BodyType::STATIC'>STATIC
</a></code></span>
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<dd>
</dd>
</dl>
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<section id="constructors">
<h2>Constructors</h2>
<dl>
<dt>
<code><a href='BodyType.html#BodyType::BodyType'>BodyType</a>()</code>
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<dd>
</dd>
</dl>
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<section id="methods">
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